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-rw-r--r--wk5/pset/speller/test.c144
1 files changed, 144 insertions, 0 deletions
diff --git a/wk5/pset/speller/test.c b/wk5/pset/speller/test.c
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+// Implements a dictionary's functionality
+
+#include <ctype.h>
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "dictionary.h"
+
+// Represents a node in a hash table
+typedef struct node
+{
+ char word[LENGTH + 1];
+ struct node *next;
+} node;
+
+// TODO: Choose number of buckets in hash table
+const unsigned int N = 26;
+
+// Hash table
+node *table[N];
+
+// Size integer
+int siz = 0;
+
+// Returns true if word is in dictionary, else false
+bool check(const char *word)
+{
+ // hash word to find bucket
+ int val = hash(word);
+ node *current = table[val];
+
+ // check all nodes in the bucket
+ while (current != NULL)
+ {
+ // check if this is the word
+ if (strcmp(current->word, word) == 0)
+ {
+ return true;
+ }
+ current = current->next;
+ }
+
+ return false;
+}
+
+// Hashes word to a number
+unsigned int hash(const char *word)
+{
+ // (sum of (letter - 'A') % 26) of a word to get a value of where to store it in the hash table
+ int val = 0;
+ for (int i = 0; word[i] != '\0'; i++)
+ {
+ val += toupper(word[i]) - 'A';
+ }
+ return val %= 26;
+}
+
+// Loads dictionary into memory, returning true if successful, else false
+bool load(const char *dictionary)
+{
+ // initialize the table
+ for (int i = 0; i < N; i++) {
+ // malloc size of next
+ table[i] = NULL;
+ }
+
+ // Open dictionary file
+ FILE *source = fopen(dictionary, "r");
+ if (source == NULL)
+ {
+ return false;
+ }
+
+ //read each word in dictionary
+ char word[LENGTH + 1];
+ // use fscanf(file, "%s", word) to grab words
+ // check for ended file
+ while(fscanf(source, "%s", word) == 1)
+ {
+ // update size int
+ siz++;
+ // create new node
+ // use malloc
+ node *ptr = malloc(sizeof(node));
+ // check if return is NULL
+ if (ptr == NULL)
+ {
+ fclose(source);
+ return false;
+ }
+ // copy word from fscanf into node using strcpy
+ strcpy(ptr->word, word);
+ // set the new ptr
+ ptr->next = NULL;
+ // hash the word to find the bucket it goes in
+ int val = hash(ptr->word);
+ // put new node at begining of bucket
+ if (table[val] == NULL)
+ {
+ // if empty put it there
+ table[val] = ptr;
+ }
+ else
+ {
+ // if not empty move the current first one down,
+ // then put the new one there
+ ptr->next = table[val];
+ table[val] = ptr;
+ }
+
+ }
+
+ // Close the dictionary file
+ fclose(source);
+ return true;
+}
+
+// Returns number of words in dictionary if loaded, else 0 if not yet loaded
+unsigned int size(void)
+{
+ return siz;
+}
+
+// Unloads dictionary from memory, returning true if successful, else false
+bool unload(void)
+{
+ // for every bucket
+ for (int i = 0; i < N; i++)
+ {
+ // while there's more in the bucket
+ node *current = table[i];
+ while (current != NULL)
+ {
+ // record position of this node
+ node *this = current;
+ // record position of next node
+ current = current->next;
+ // free this node
+ free(this);
+ }
+ }
+ return true;
+}