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path: root/wk5/pset/speller/dictionary.c
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// Implements a dictionary's functionality

#include <ctype.h>
#include <stdbool.h>
#include <stdio.h>
#include "dictionary.h"

// Represents a node in a hash table
typedef struct node
{
    char word[LENGTH + 1];
    struct node *next;
} node;

// TODO: Choose number of buckets in hash table
const unsigned int N = 26;

// Hash table
node *table[N];

// Returns true if word is in dictionary, else false
bool check(const char *word)
{
    // TODO

    return false;
}

// Hashes word to a number
unsigned int hash(const char *word)
{
    // (sum of (letter - 'A') % 26) of a word to get a value of where to store it in the hash table
    int val = 0;
    for (int i = 0; word[i] != '\0'; i++)
    {
        val += toupper(word[i]) - 'A';
    }
    return val %= 26;
}


// TODO
// Loads dictionary into memory, returning true if successful, else false
bool load(const char *dictionary)
{
    // Open dictionary file
    FILE *source = fopen(dictionary, "r");
    if (source == NULL)
    {
        return 1;
    }

    //read each word in dictionary
    char c;
    char *tempword;
    while (fread(&c, 1, 1, source) != 0)
    {
        if (c != "\n")
        {
            tempword += c;
        }

    }

    // Close the dictionary file
    fclose(source);
}

// Returns number of words in dictionary if loaded, else 0 if not yet loaded
unsigned int size(void)
{
    // TODO
    char c;
    int n = 0;
    while (fread(&c, 1, 1, file))
    {
        if (c == "\n")
        {
            n++;
        }
    }
    return n;
}

// Unloads dictionary from memory, returning true if successful, else false
bool unload(void)
{
    // TODO
    return false;
}