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#include "bmp.h"
// Convert image to grayscale
void grayscale(int height, int width, RGBTRIPLE image[height][width]);
// Convert image to sepia
void sepia(int height, int width, RGBTRIPLE image[height][width]);
// Reflect image horizontally
void reflect(int height, int width, RGBTRIPLE image[height][width]);
// Blur image
void blur(int height, int width, RGBTRIPLE image[height][width]);
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